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Planning PokerEstimate stories live with your team
Retro BoardLive columns, votes and reveals
Meeting PollVote on times, see the heatmap
Standup TimerRotating speakers, fair airtime
Async StandupYesterday, today and blockers
Mood CheckTeam pulse, hidden until reveal
Lean CoffeeTimeboxed topics your team voted for
Shared TimerOne countdown on every screen
Affinity SizingSize a whole backlog in one pass
Who's NextFair random order for the team
Agenda TimerTimed agenda with a running cost
Team TimezonesWorking-hour bars for the whole team
Sprint CapacityHours and points you can commit
VelocityTrends and Monte Carlo forecasts
Sprint ToolkitSprint dates, points and DoD

Team

Shared workshop timer

One countdown on every screen in the room. Open it on the projector, send the link to everyone else, and control the clock from your laptop. Rooms are ephemeral: no accounts, and everything is wiped two hours after the last activity.

Start

Create a room and share the link. Whoever opens it sees the same countdown, and you keep the controls.

Running a room on one clock

Put this page on the projector or the shared screen, then send the link to everyone who wants the countdown on their own laptop. The first person into an empty room gets the controls; everyone else watches. If the facilitator changes partway through a workshop, the new one presses Take control and the old panel turns back into a display. There is only ever one controller, so two people cannot fight over the clock.

The room never sends ticks. It broadcasts the instant the countdown ends, and each screen counts down to that instant against its own clock. That keeps the traffic to a handful of small messages per session, and it means a screen that wakes from sleep or reconnects after a dropout shows the right number immediately instead of resuming a stale count.

When time runs out the clock keeps going and turns amber, counting up as overtime. That is usually more useful than a timer that stops at zero: the room can see how far past the slot it has gone. The message banner and the flash toggle are there for the moment before that, when you want the group to start landing the discussion without interrupting whoever is speaking.

Setting the length, and changing it mid-session

The presets cover one minute to an hour, and the custom field takes any whole number of minutes up to a full day. Start puts the whole length on the clock. The plus and minus buttons move the end instant by a minute and move the total with it, so the bar underneath keeps showing the fraction of the slot that is left rather than sliding out of step with the numbers.

Picking a different length while the clock is running is the one control that surprises people. It does not add to what is left; it restarts the countdown at the new length from this moment. If a group needs five more minutes, press the plus button five times or pause first. Reset puts the clock back to the length you set, stops any flashing, and leaves the banner alone.

Nothing about the room survives it. There is no saved list of slot lengths, no record of how long each exercise really took, and no way to queue one countdown after another. For a session that runs through a fixed list of segments, the agenda timer is the tool that holds the list.

Screens, names and the handover

The screens figure counts connections rather than people. A facilitator with the room open on a laptop and a phone is two screens, and the projector is a third, so the number is a check that the timer is actually up somewhere rather than a headcount. One room accepts two hundred separate devices before it starts turning arrivals away, which is well beyond what a projector and a set of laptops needs.

A name is optional and at most forty characters, and it appears under the countdown only while that screen is connected. Leaving it blank still counts the screen. The banner takes up to a hundred and twenty characters and stays on every screen until someone clears or replaces it, so a "five minutes left" note written at the wrong moment will outlive the moment.

Control passes by asking for it rather than by being granted it. Whoever is driving keeps the panel until someone else presses Take control, and the seat also opens on its own when the controller closes their tab. The countdown is unaffected either way, because every screen is already counting towards an instant the room agreed on.

Frequently asked questions

I changed the length and the clock jumped. What happened?

Choosing a length is a fresh countdown, not an adjustment to the one in progress, so the running clock restarted at the new figure. Use the plus and minus buttons to stretch or shorten a slot that is already underway.

What is the longest timer I can set?

Twenty four hours, and the shortest is one second, although the custom field asks for whole minutes. A very long countdown works, but every screen has to stay open for it: nothing is stored, so a reloaded tab picks up the room only while the room still exists.

Can one room run two timers at once?

No. A room is one clock. For parallel breakout groups, create a second room and send each group its own link; the two rooms know nothing about each other, which is usually what you want when the groups are working at different speeds.

Do viewers need to sign in or type a name?

No. Opening the link is all it takes. A name is optional and only appears next to the screen count, so people can tell whether everyone has the timer up.

What happens if the controller closes their laptop?

The countdown keeps running, because it is anchored to an instant the room already agreed on. The control seat opens up, and anyone still in the room can press Take control.

Are the timers on different devices exactly in sync?

They are in sync to within whatever the devices' clocks disagree by, usually well under a second on machines that use network time. Every screen counts down to the same target instant rather than following a stream of ticks.

Does the chime sound on every screen?

Each screen beeps for itself when the countdown reaches zero, so a room full of laptops will chime together. Browsers block audio until you have interacted with the page, so click somewhere on a screen you want to hear.

How long does a room last?

Two hours after the last activity, then the room and everything in it is deleted. Nothing is stored beyond the live session, and there is no history to go back to.

Related tools

Agenda timerTime a run of segments instead of one blockStandup timerA per-person clock for the dailyTimersPlain countdowns and stopwatches for solo workMeeting costWhat the session in the room is costing

ChronoClock is a free time and productivity toolkit. Personal tasks, focus sessions and plans are saved in this browser. Shared team rooms send content to our server so participants can collaborate. No account is required.

Sun and moon figures are computed astronomically and are approximate.

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